1993
Apple Computer (1993). Making it Macintosh. CD-ROM. Reading, MA: Addison-Wesley.
Baecker, R. M. (Ed.) (1993). Readings in groupware and computer-supported cooperative work: Assisting human-human collaboration. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-241-0
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Browne, D. P. (1993). STUDIO: Structured user-interface design for interaction optimisation. Englewood Cliffs, NJ: Prentice Hall.
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Dumas, J. S., & Redish, J. C. (1993). A practical guide to usability testing. Norwood, NJ: Ablex Publishing.
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Dix, A. J., Finaly, J. E., Abowd, G. D., & Beale, R. (1993). Human-computer interaction. Englewood Cliffs, NJ: Prentice Hall.
Galitz, W. O. (1993). User-interface screen design. New York, NY: John Wiley & Sons.
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Hartson, H. R., & Hix, D. (Eds.) (1993). Advances in human-computer interaction, Volume 4. Norwood, NJ: Ablex Publishing.
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Hix, D., & Hartson, H. R. (1993). Developing user interfaces: Ensuring usability through product and process. New York, NY: John Wiley & Sons.
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Lewis, C. H. & Rieman, J. (1993). Task-centered user interface design: A pratical introduction. Shareware. http://www.acm.org/~perlman/uidesign.html. ftp://ftp.cs.colorado.edu/pub/cs/distribs/clewis/HCI-Design-Book/.
Nielsen, J. (1993). Usability engineering. Boston, MA: AP Professional.
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Norman, D. A. (1993). Thinks that make us smart: Defending human attributes in the age of the machine. Reading, MA: Addison-Wesley.
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Open Software Foundation (1993). OSF/Motif style guide revision 1.2. Englewood Cliffs, NJ: Prentice Hall.
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Schuler, D., & Namioka, A. (Eds.) (1993). Participatory design: Principles and practices. Hillsdale, NJ: Lawrence Erlbaum Associates.
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Shneiderman B. (Ed.) (1993). Sparks of innovation in human-computer interaction. Norwood, NJ: Ablex Publishing.
http://www.cs.umd.edu/hcil/pubs/books/sparks-of-innovation.shtml
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