1996
Apple Computer (1996). Newton 2.0 user interface guidelines. Reading, MA: Addison-Wesley.
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Bailey, R. W. (1996). Human performance engineering: Designing high quality professional user interfaces for computer products, applications, and systems. 3rd ed. Upper Saddle River, NJ: Prentice Hall.
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Coe, M. (1996). Human factors for technical communicators. New York, NY: John Wiley & Sons.
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Druin, A. & Solomon, C. (1996). Designing multimedia environments for children: Computers, creativity, and kids. New York, NY: John Wiley & Sons.
Publisher's Page: http://www.wiley.com/compbooks/catalog/11688-2.htm
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Gram, C. & Cockton, G. (Eds.) (1996). Design principles for interactive software. IFIP Transactions Series. London, UK: Chapman & Hall. Now published by Boston, MA: Kluwer Academic Publishers.
Publisher's Page: http://www.wkap.nl/book.htm/0-412-72470-7
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del Galdo, E. M. & Nielsen, J. (Eds.) (1996). International user interfaces. New York, NY: John Wiley & Sons.
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Horton, W., Taylor, L., Ignacio, A., & Hoft, N. (1996). The Web-page design cookbook: All the ingredients you need to create 5-star Web pages. New York, NY: John Wiley & Sons.
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Howlett, V. (1996). Visual interface design for Windows: Effective user interfaces for Windows 95, Windows NT, and Windows 3.1. New York, NY: John Wiley & Sons.
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Jordan, P. W., Thomas, B., Weerdmeester, B. A., & McClelland, I. L. (Eds.) (1996). Usability evaluation in industry. London, UK: Taylor & Francis.
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Moran, T. P. & Carroll, J. M. (Eds.) (1996). Design rationale: Concepts, techniques, and use. Mahwah, NJ: Lawrence Erlbaum Associates.
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Nardi, B. A. (Ed.) (1996). Context and consciousness: Activity theory and human-computer interaction. Cambridge, MA: The MIT Press.
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Reeves, B. & Nass, C. (1996). The media equation: How people treat computers, television, and new media like real people and places. New York, NY: Cambridge University Press.
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Rudisill, M., Lewis, C., Polson, P. B., & McKay, T. D. (Eds.) (1996). Human-computer interface design: Success stories, emerging methods, and real-world context. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-310-7
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Schriver, K. A. (1996). Dynamics in document design: Creating texts for readers. New York, NY: John Wiley & Sons.
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Tognazzini, B. (1996). Tog on software design. Reading, MA: Addison-Wesley.
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Winograd, T. (Ed.) (1996). Bringing design to software. New York, NY: ACM Press; Reading, MA: Addison-Wesley.
Booksite: http://hci.stanford.edu/bds/
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Wixon, D. & Ramey, J. (Eds.) (1996). Field methods casebook for software design. New York, NY: John Wiley & Sons.
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