2000
Bergman, E. (Ed.) (2000). Information appliances and beyond: Interaction design for consumer products. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-600-9
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Carroll, J. M. (2000). Making use: Scenario-based design of human-computer interactions. Cambridge, MA: The MIT Press.
Publisher's Page: http://mitpress.mit.edu/book-home.tcl?isbn=0262032791
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Cassell, J., Sullivan, J., Prevost, S., & Churchill, E. (Eds.) (2000). Embodied conversational agents. Cambridge, MA: The MIT Press
Publisher's Page: http://mitpress.mit.edu/book-home.tcl?isbn=0262032783
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Druin, A., & Hendler, J. (Eds.) (2000). Robots for kids: Exploring new technologies for learning. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: www.bh.com/mk/default.asp?ISBN=1-55860-597-5
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Johnson, J. (2000). GUI bloopers: Don'ts and do's for software developers and web designers. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-582-7
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Jordan, P. W. (2000). Designing pleasurable products: An introduction to the new human factors. London, UK: Taylor & Francis.
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Also published as paperback by Boca Raton, FL: CRC Press.
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Krug, S. (2000). Don't make me think: A common sense approach to web usability. Que.
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Nielsen, J. (2000). Designing web usability: The practice of simplicity. Indianapolis, IN: New Riders Publishing.
Author's Page: http://www.useit.com/jakob/webusability/.
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Paciello, M. G. (2000). Web accessibility for people with disabilities. Lawrence, KS: CMP Books.
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Pearrow, M. (2000). Web site usability handbook. Charles River Media.
Publisher's Page: http://www.charlesriver.com/titles/webuse.html
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Preece, J. (2000). Online communities: Designing usability and supporting sociability. New York, NY: John Wiley & Sons.
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Raskin, J. (2000). The humane interface: New directions for designing interactive systems. Reading, MA: Addison-Wesley.
Publisher's Page: www.aw-bc.com/catalog/academic/product?ISBN=0201379376,00.html
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Rheingold, H. (2000). Tools for thought: The history and future of mind-expanding technology. 2nd revised edition. Cambridge, MA: The MIT Press.
Booksite: http://www.rheingold.com/texts/tft/
Publisher's Page: http://mitpress.mit.edu/book-home.tcl?isbn=0262681153
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Ware, C. (2000). Information visualization: Perception for design. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-511-8
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Wickens, C. D., & Hollands, J. G. (2000). Engineering psychology and human performance. 3d edition. Upper Saddle River, NJ: Prentice Hall.
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