2003

Barber, C. (2003). Cognition and tool use: Forms of engagement in human and animal use of tools. Boca Raton, FL: CRC Press.
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Bederson, B. B., & Shneiderman, B. (Eds.) (2003). The craft of information visualization: Readings and reflections. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-915-6
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Blythe, M. A., Overbeeke, K., Monk, A. F., & Wright P. C. (Eds.) (2003). Funology: From usability to enjoyment. Dordrecht, The Netherlands: Kluwer Academic Publishers.
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Carroll, J. M. (2003). HCI models, theories and frameworks: Toward a multidisciplinary science. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-808-7
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Clark, J. (2003). Building accessible websites. Indianapolis, IN: New Riders Publishing.
Booksite: http://www.joeclark.org/book/
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Cooper, A., & Reimann, R. (2003). About face 2.0: The essentials of interaction design. 2nd ed. New York, NY: John Wiley & Sons.
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Crabtree, A. (2003). Designing collaborative systems: A practical guide to ethnography. London, UK: Springer-Verlag.
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Graham, I. (2003). A pattern language for web usability. London, UK: Addison-Wesley.
Booksite: http://www.wupatterns.com/
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Johnson, J. (2003). Web bloopers: 60 common web design mistakes and how to avoid them. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-840-0
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Kuniavsky, M. (2003). Observing the user experience: A practitioner's guide to user research. San Francisco, CA: Morgan Kaufmann Publishers.
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-923-7
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Microsoft Corporation (2003). Microsoft manual of style for technical publications. 3rd ed. Redmond, WA: Microsoft Press.
http://www.microsoft.com/downloads/details.aspx?FamilyID=b494d46b-073f-46b0-b12f-39c8e870517a&DisplayLang=en
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Mueller, J. P. (2003). Accessibility for everybody: Understanding the Section 508 accessibility requirements. Apress.
Publisher's Page: http://www.apress.com/book/bookDisplay.html?bID=167
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Ratner, J. (Eds.) (2003). Human factors and web development. 2nd ed. Mahwah, NJ: Lawrence Erbaum Associates.
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Snyder, C. (2003). Paper prototyping: The fast and easy way to design and refine user interfaces. San Francisco, CA: Morgan Kaufmann Publishers.
Booksite: http://www.paperprototyping.com/
Publisher's Page: http://www.bh.com/mk/default.asp?ISBN=1-55860-870-2
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Spinuzzi, C. (2003). Tracing genres through organizations: A sociocultural approach to information design. Cambridge, MA: The MIT Press.
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Travis, D. (2003). E-commerce usability: Tools and techniques to perfect the on-line experience. Boca Raton, FL: CRC Press.
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